Mutation value multipliers
A mutation can change a fish’s NPC sale value and appearance. An attribute such as Shiny or Sparkling is tracked separately and may stack under the game’s current rules.
| Name | Multiplier | Type | Availability |
|---|---|---|---|
| Aether | 12× | Mutation | Current reference |
| Fury | 11.7× | Limited mutation | Event / limited |
| Hades' Curse | 11.1× | Mutation | Special condition |
| Golden Part | 11× | Limited mutation | Event / limited |
| Lovely | 8× | Limited mutation | Valentides |
| Sweet | 7× | Limited mutation | Valentides |
| Abyssal | 5.5× | Mutation | Rod / enchant effect |
| Shiny / Sparkling | 1.85× | Attribute | Natural or boosted |
NPC C$ is not player-trade FV
Mutation multipliers affect NPC C$, not player-trade FV. A rare mutation can raise sell value without producing the same increase in community demand.
How to read uncertain entries
Limited and event effects can become unavailable after an update. Check the source change history when a multiplier matters to a trade or a long grind.